Massive 3D Terrains, Captured With Drone Precision
Realistic Background Object Or Matt Paint Assets
High-Resolution Terrains For Games, Films, And Visualization
Our 3D Terrain Model are optimized for real-time performance in Unity, Unreal, and other leading engines. Captured with drone-based photogrammetry, they feature 32-bit displacement and ultra-sharp textures, delivering stunning large-scale realism for open landscapes, cinematic flyovers, and environment design. Whether you need sweeping mountain ranges or expansive valleys, these terrains provide both detail and scale for your most ambitious projects.
High-Detail 3D Terrains, Perfect For Game & Cinematic Worlds
Our 3D Terrain Model are captured using drone-based photogrammetry for unmatched accuracy and scale. Optimized for real-time performance in Unity, Unreal, and other leading engines, they feature 32-bit displacement and ultra-crisp textures. Designed to render beautifully both up close and from a distance, these expansive landscapes are ideal for film, animation, visualization, and matte painting projects.
Premium PBR Textures for Real-World Terrains
Each 3D Terrain Model includes a complete set of PBR maps — albedo, normal, roughness, and AO.
The albedo is captured with a polarized filter to ensure clean, shadow-free colors for highly accurate material reproduction.
Many models also offer a decimated mesh (OBJ or FBX) that preserves fine surface detail while remaining optimized for smooth performance in real-time engines and large-scale scenes.
Material-Ready for 3D Software
We’ve done the setup for you. All models come with materials ready to go in Maya, 3ds Max, Cinema 4D, and Blender.
For Unreal and Unity, you can easily import the included FBX files with PBR textures — just drop them in and start creating.
What You’ll Get in Every Download
Each download comes with a full scene setup — no guesswork needed.
You’ll get project files for Maya, 3ds Max, Cinema 4D, and FBX and OBJ, all with materials and lights ready to go.
We also include PBR textures for Unity and Unreal, so you can drop assets straight into your engine and start building.